Goa Build For PinePhone

This may be a stupid question, but I haven’t found an obvious answer in the Books or Goa Help.

I have my minimal LVGL app working on the Linux target and using goa-testbed on the PC. (Very smooth experience!) But now I also want to run it on the PinePhone.

Running “goa build --arch arm_v8a” succeeds, but running:

goa run --target sculpt --target-opt-sculpt-server 192.168.1.111

gives the following error:

Error: LD: incompatbile machine in ELF ('x86_64'), expected 'aarch64'

It seems like I’m missing something obvious here.

Thanks!

Did you try to add --arch arm_v8a to the command line?

Yes, but I stupidly put it after the IP address. Putting it before the IP address solved the problem. :tada:

Thanks a million!

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